Virtual Reality and its relevance in the industry

The building industry suffers from inefficient and ineffective design collaboration between architects, designers, their end-clients, and product manufacturers since the current methods and tools to help them understand and experience design are inadequate. 

In the building industry, there is a need for a solution that allows  all stakeholders to experience design in an immersive, interactive and intuitive manner, thereby improving the design collaboration process, augmenting design communication and facilitating decision-making, regardless of the stakeholders’ physical location.

Join this ONLINE lecture to understand first hand about immersive technology from TREZI- India’s first Virtual Reality platform for the Building industry that enables experience design within an immersive environment.

What is Trezi?

Trezi is India’s first Virtual Reality platform for the Building industry that enables virtual co-location of all project stakeholders to review, modify and experience design within an immersive environment - in real-time, and at full scale and color - regardless of the users’ physical location. Trezi dramatically transforms design communication and collaboration, while enhancing spatial understanding and design acuity for prospective stakeholders of the building industry, by enabling the development of awareness and perception of form, geometry and the relationship between design elements through visualizing project data in an immersive environment - in real-time, and at full scale and color. Trezi accelerates the understanding of spatial design and facilitates intuitive design communication, enhances understanding of building materials and products and their application within the project.

Instructor

Gautam Tewari

Co-Founder - TREZI

Gautam Tewari is the Co-Creator of Trezi, India’s first VR Platform for the Building Industry, developed under the ambit of his start-up SmartVizX . A graduate from the University of New South Wales, Tewari holds a master’s degree in Construction Management and is a LEED-accredited professional. A skilled orator, Tewari has been invited extensively to speak at trade events about the potential of Immersive Technology to change the way the building industry has functioned for years. Apart from VR, Tewari is passionate about cricket, is a long-distance runner, fitness enthusiast, and an avid reader.

Key Objectives of the lecture

Students and Colleges can join this session to use Trezi in the immediate future and understand its possibilities post lockdown. Terzi focuses on the need for future technologies and brings it to Architecture

  • Identify the challenges faced by the community.

  • Establish Relevance of Immersive Technology in Architecture.

  • Problems and Challenges that Immersive Technology addresses.

  • How Immersive Technology, VR in particular, is used as a Collaboration Tool?

Join this ONLINE lecture on 16th June at 3.00 PM

Collaborate for advance explorations through ACEDGE


FRAMEWORK

The Lecture will discuss the following

● Introduction to future trends in AEC. ● Challenges faced by the AEC industry ● VR as a solution for design communication and collaboration. ● A beginner's guide to Trezi - India’s first Virtual Reality product for Architects and Product Manufacturers ● How Trezi serves the AEC industry ● Key Features of Trezi ● BIMObject demo and how to create one’s own catalogue in Trezi? ● Why VR should be adopted by colleges and architectural firms in India? ● The verdict from the experts